Wednesday, May 10, 2006

Fuzzy wuzzy doesn't like morals.

I was thinking of the idea of morality. Finding out what is moral and what is not is like guessing what fuzzy wuzzy likes. There are certain things that fuzzy wuzzy like, and things fuzzy wuzzy do not. Nobody would tell you what exactly emcompasses all the things that fuzzy wuzzy likes. Similarly, we grow up being taught what is moral and what is not, but nobody tells us what exactly is morality.

In the fuzzy wuzzy game, usually more than one person already "knows" what fuzzy wuzzy likes, and they would whack one or two people who don't. They'll throw them with things that fuzzy wuzzy likes and what fuzzy wuzzy don't. They would then hypothesize what fuzzy wuzzy likes. When someone gets it correct 10 times in a row, they can say that the guy "knows" what fuzzy wuzzy likes. So this person is able to play the game with others.

The interesting thing about the fuzzy wuzzy game is that nobody can be sure if the guy really got what fuzzy wuzzy likes. Nobody would tell you what is it that fuzzy wuzzy likes. The interesting thing here is that whatever fuzzy wuzzy likes is dictated by the people who have already gotten it. There is no assurance that fuzzy wuzzy really likes what they say fuzzy wuzzy likes. Even if the guy who "founded" fuzzy wuzzy disagrees, his voice would be drowned out by the majority who think they know what fuzzy wuzzy likes.

Likewise, we were taught what is moral and what is not. Yet, nobody taught us what morality is. They are probably not very sure too. This fuzzy idea of morality is passed down from generation to generation, and is dictated by the masses.

Alas, the rules to fuzzy wuzzy seems simpler than morality. I think, if there were a game with harder rules, it would be interesting to watch the progression of the rules from one generation to the next.

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